Join the bootcamps — Reserve your seat
Under 2 minutes, free, with zero commitment. Pick your tracks and we'll reach out when the cohort opens.
Learn more about the bootcamps firstWant more details before you reserve?
A full page covering tracks, benefits, how we differ from YouTube, and FAQs.
What you'll learn in the bootcamps
Eight tracks cover every role on a real game-development team — from game AI and systems to QA testing. These four are where most participants start:
Game programming (Unity, Unreal, Godot)
Learn gameplay programming on the industry's leading engines: Unity with C#, Unreal Engine with Blueprints and C++, and Godot with GDScript. You build real mechanics — movement, combat, UI, save systems — not toy exercises.
Game design
Master the craft behind fun: core gameplay loops, level design, balancing, and player psychology. You graduate able to write a game design document a full team can actually build from.
2D & 3D art
From sprites and 2D animation to 3D modeling, rigging, and game-ready texturing. Every asset you create goes straight into a running game engine, so you learn the real production pipeline.
Audio & narrative
Design music and sound effects that react to gameplay, or write branching stories and dialogue that pull players into your world. Both tracks ship their work inside the cohort's shared game project.
Frequently asked questions about joining
What game-development tracks does the TGN program offer?
The program covers 8 tracks mapped to real game-dev team roles: game design, game programming (Unity, Unreal, Godot), 2D art & animation, 3D modeling & animation, game audio & SFX, narrative & writing, game AI & systems, and QA testing. Pick one track or several based on your interest.
Is registration free?
Yes, registering your interest is completely free with zero commitment. When the next cohort opens, we'll send you full details (dates, any fees, curriculum) and you decide freely.
When does the next cohort start?
We open cohorts periodically. Register interest now to be first to know. Pre-registered candidates get priority admission.
Do I need prior game-development experience?
No. Every track has a Total Beginner sub-track, plus intermediate and advanced sub-tracks. The form asks about your current level so we can place you correctly.
Is the program in Arabic or English?
The program is fully in Arabic, with industry-standard English technical terms kept as-is (Unity, Unreal, Sprite, Mesh, Shader). All sessions, resources, and projects are in Arabic.
What makes TGN's program different from YouTube or Udemy courses?
Direct mentorship from developers actively shipping games, an active peer community learning alongside you, and a complete game project you graduate with and can publish on the platform. The focus is on coming out with real work to show, not videos to passively watch.
Is the program for designers, programmers, AND artists alike?
Yes. Separate tracks for each role (Game Designer, Programmer, 2D Artist, 3D Artist, Audio Designer, Writer, AI Engineer, QA Tester) all share the same core curriculum on the game-development lifecycle, then specialize while collaborating together on one shared game project.
How long does the form take?
Under 2 minutes. Required fields: name, email, contact, country. Everything else is optional and helps us match you to the right track.